Game Dev Capstone 3D Games: Spring 2018

The 3D Capstone Course in the GAMMA Program at the University of Texas at Austin occurs each spring, and challenges students to utilize all their new skills to create a final project. Undergraduates from the Center for Arts and Entertainment Technologies, Computer Science Department, and Radio-Television-Film Department, and other departments across campus, were assigned to one of four teams, and each team developed their own unique 3D video game.

Below are the results of the Capstone.



Gravitas: The Arena
Team 0G

Ian Diaz, Programmer
David Du, Programmer
Braeden Kennedy, Programmer
Nicholas Morales, Artist
Tianjiao Yang, Artist
Victor Yang, Programmer

Play (Window)
Trailer



Zen Juice
Team 2 Trainz

Jeffrey Bell, Programmer
Katrina Gwen Dalmacio, Artist
Benjamin Johnson, Programmer
Jussi Rinta-Jaskari, Programmer
Nelson Wapon Safo, Programmer
Samantha Valdez, Artist

Play (Windows)
Trailer



Kuroi Boushi
Redacted

Cristina Anderson, Programmer
Brianna Benson, Artist
Adam Leslie, Programmer
Hannah Mateja, Programmer
Jeremy Rosartbrodnit, Artist/Designer
Christopher Skoog, Audio Designer
Sara Wong, Artist

Play (Windows)
Trailer



Royal Plush
Whirligig

Rishi Amarnani, Programmer
Henry Gammad, Designer
Callie Koch, Programmer
Ryan Martin, Artist
Brandon Pearson, Programmer
Mitchio Porter, Artist/Designer
Allyson Walpole, Programmer

Play (Mac)
Play (Windows)
Trailer



Kaiju Crisis
Team Flutterfeet

Kevin Du, Programmer
Joseph Garcia, Artist
David Lopez, Audio Designer
Naia Subedar, Artist
John Tran, Programmer

Play (Windows)
Trailer