Did you know The University of Texas at Austin has a Videogame Archive? The Dolph Briscoe Center for American History collects and preserves all things videogames—software and hardware, documents, art, digital records, promotional materials, and business records. In fact, the UT Videogame Archive is only one of many recent investments the university has made in the videogame industry.
Since 2012, the Game and Mobile Media Applications (GAMMA) Program has expanded dramatically and the signs of its influence can be seen across campus. For example, on April 1st, Hardware Not Responding, an exhibit of Sega videogame consoles and electronic toys opened in the Fine Arts Library. Curated by Rachel Simone Weil, a lecturer in the Department of Art & Art History, and sponsored by the GAMMA Program, the exhibit offers a visual history into how Sega went from a leading player in the console market with the Sega Genesis in the late-1980s to exiting the console market completely after the Sega Dreamcast in the late-1990s.
“I am thrilled to see people coming together to celebrate videogame consoles and games as cultural artifacts worthy of producing, studying, and reflecting,” said Paul Toprac, Associate Director and Senior Lecturer of the GAMMA Program. “This is yet another step forward in the University of Texas at Austin becoming a premier transmedia development center for students, graduates, and faculty who will continue to evolve the medium and as an advocate of the importance of videogames in our society.”
The Hardware Not Responding exhibit will be on display in the Fine Arts Library until May 1st, 2015. The UT Videogame Archive can be found in the Dolph Briscoe Center for American History.
The Game and Mobile Media Applications (GAMMA) Program at the University of Texas at Austin is an interdisciplinary undergraduate certificate program between the College of Fine Arts, Computer Science Department, and Radio-Television-Film Department. The program produces graduates ready to design, develop, and provide leadership for the exploding growth in game, mobile app, and creative media agencies and studios in Texas and around the world. For more information on the GAMMA Program, please visit http://gamedev.utexas.edu or contact Cameron M. Weed.