The University of Texas at Austin’s Game and Mobile Media Applications (GAMMA) Program will host the Central Texas Global Game Jam (GGJ) in 2015!
Date: January 23 – 25, 2015
Place: UT Austin Graduate School Of Business Building (GSB) 2.124 & 2.126
What is the Global Game Jam:
The GGJ is the world’s largest game jam event taking place around the world at physical locations. Think of it as a hackathon focused on game development. It is the growth of an idea that in today’s heavily connected world, we could come together, be creative, share experiences and express ourselves in a multitude of ways using video games – it is very universal. The weekend stirs a global creative buzz in games, while at the same time exploring the process of development, be it programming, iterative design, narrative exploration or artistic expression. It is all condensed into a 48 hour development cycle. The GGJ encourages people with all kinds of backgrounds to participate and contribute to this global spread of game development and creativity. More information at: http://globalgamejam.org.
Who Can Attend:
Anyone with an interest in creating games can attend. All participants must be 18 years or older. You don’t necessarily need to have experience in designing a game before and you don’t need to have programming skills. In designing a game, various assets and skills are hugely important other than programming, such as: writing, art, sound, and game design. Teams need a mix of people with various backgrounds to truly succeed.
Where Will the Event Happen:
The event will happen at the Graduate School of Business (GSB) building on the UT Austin campus: http://www.utexas.edu/maps/main/buildings/gsb.html. The opening and closing ceremonies will be held specifically in GSB 2.124.
After the opening ceremony and before the closing ceremony, teams may work in GSB 2.124 & 2.126 from 6:30am – 10:00pm, Friday – Sunday. Further details about locations will be provided at the opening ceremony.
What Should I Bring:
We highly encourage participants to bring their own personal computer since UT Austin campus computers are only available for UT students and generally have limited hours of availability. Internet access and power will be provided at UT Austin. For non-UT Austin students, Wi-Fi access will be provided while on the UT campus.
In addition to the thrill of participating in the GGJ, we will have a jury of local industry professionals and UT faculty who will judge the games at the end of the weekend. We will award five prizes: Best in Show, Best Audio, Best Game Design, Best Visuals, and Best Use of Humor.
The event will run from Friday, January 23rd at 5:00pm until Sunday, January 25th at 5:00pm. Participants are free to work outside the event area during the development hours but are required to attend the initial check-in portion and final presentations. Some important timestamps are as follows:
Friday, January 23rd – GSB 2.124 & 2.126:
5:00pm – 6:00pm: Check-in/Registration, GGJ Presentation, and Theme Reveal
Saturday, January 24th – GSB 2.124 & 2.126:
6:30am: UT Austin Work Spaces Open
11:00am: Deadline to Create Team Profile and Game Page
3:00pm – 5:00pm: Supper & Industry Mentors Available to Provide Advice and Feedback on Progress
10:00pm: UT Austin Work Spaces Close
Sunday, January 25th – GSB 2.124 & 2.126:
6:30am: UT Austin Work Spaces Open
3:00pm: Deadline for Submitting Games
3:00pm – 5:00pm: Supper & Presentations and Awards
Food & Drinks:
We will intermittently provide food and drinks during the event when available. There are also many varied food and drink options available in the vicinity of both locations. See attached document for a list of 24-hour locations around the event: 24 Hour Locations (UT)
Transportation & Parking:
We encourage participants to take public transportation. Bus routes to campus can be found at: http://www.capmetro.org.
For commuters, UT Austin campus parking information is available here: http://www.utexas.edu/parking/parking/visitor/. There is also a limited number of street parking spaces in the area.
Cameron M. Weed, Administrative Associate for the GAMMA Program, and Wilson Villegas, President of Electronic Game Developers Society (EGaDS), are the organizers of this event. You can contact them with questions by e-mail at firstname.lastname@example.org and email@example.com.