Wargaming.net hosted The University of Texas at Austin’s Game and Mobile Media Applications (GAMMA) Program’s Capstone Post-Mortem. On Wednesday, May 7th, five student-led teams from the Capstone presented the 3D games they created during the Spring 2015 semester to the local game industry professionals at Wargaming.net’s Austin office.
With a production cycle of only 12 weeks, the GAMMA Program’s innovative Capstone course seeks to reflect the realities of the industry. The five teams—made up of students from the Computer Science Department, College of Fine Arts, and Radio-Television-Film Department—worked together to develop five completely original 3D games using the knowledge and talents they gained from their different disciplines.
“Interestingly, all but one of development teams this semester focused everything around the narratives of their games,” said Dr. Paul Toprac, Associate Director of the GAMMA Program. “These teams built immersive 3D environments, puzzles, and mechanics that highlighted the stories they were trying to tell rather than putting something in their games because it looked cool,” continued Dr. Toprac, “and the one team that focused on gameplay really nailed 3D air grappling.”
Attendees from Wargaming.net were equally impressed. “Having previously attended early playtests for the Capstone games, I was amazed how much the games changed and evolved over the development cycle,” said Marwan Ansari, Senior Software Engineer at Wargaming.net. “Graduating college with the experience of creating a game and having that in a portfolio will significantly enhance these students’ resumes when they are interviewing for jobs.”
Capstone students will build 2D games in Fall 2015 before returning to 3D game development in Spring 2016.
The Game and Mobile Media Applications (GAMMA) Program at the University of Texas at Austin is an interdisciplinary undergraduate certificate program between the College of Fine Arts, Computer Science Department, and Radio-Television-Film Department. The program produces graduates ready to design, develop, and provide leadership for the exploding growth in game, mobile app, and creative media agencies and studios in Texas and around the world. For more information on the GAMMA Program, please visit http://gamedev.utexas.edu or contact Cameron M. Weed.